There are 5 advanced chambers in this mod. They are not very challenging but still quite fun. I hope you took the time to go through them yourself before this, if not please do!
My next series of walkthroughs will be for Gamma Energy.
If you have any videos you would like me to make, please ask.
I have added two new videos to my youtube channel. These two videos are brief demonstration guides on how to reach new heights in Portal, as both focus on the accumulation of momentum. Continue reading
I plan on demonstrating a few basic techniques before attempting any advanced walkthroughs. You will find in this short video an introduction to tossing a delayed portal.
Tossing a Delayed Portal will allow you to save time and reduce repeated tasks.
Task:
You have two raised platforms on either side of a wall. You need a portal on platform A and platform B. You neither have a line of sight to shoot a portal, nor anyway to get back up to platform A if you jump down and take a shot.
First lets examine our equipment:
When you pull the trigger on your standard issue portal device a concentrated mass of energy is expelled and understandably moves on a slow but constant vector. Even if your portal device moves it will continue until it hits a solid surface. Now once it hits that surface and only then will your previous portal be closed and opened a-new.
Now for the application:
Find point C where A is still visible.
Put a portal at point C and B.
Goose the portal so that you are looking at point A and slowly move outward until your targeting reticule lights up.
Now shoot a portal at point A and quickly move to side B of the portal.